Header. More...
#include <osvr/Util/APIBaseC.h>
Go to the source code of this file.
Classes | |
struct | OSVR_Vec3 |
A structure defining a 3D vector, often a position/translation. More... | |
Typedefs | |
typedef struct OSVR_Vec3 | OSVR_Vec3 |
A structure defining a 3D vector, often a position/translation. | |
Functions | |
double | osvrVec3GetX (OSVR_Vec3 const *v) |
Accessor for Vec3 component X. | |
void | osvrVec3SetX (OSVR_Vec3 *v, double val) |
Setter for Vec3 component X. | |
double | osvrVec3GetY (OSVR_Vec3 const *v) |
Accessor for Vec3 component Y. | |
void | osvrVec3SetY (OSVR_Vec3 *v, double val) |
Setter for Vec3 component Y. | |
double | osvrVec3GetZ (OSVR_Vec3 const *v) |
Accessor for Vec3 component Z. | |
void | osvrVec3SetZ (OSVR_Vec3 *v, double val) |
Setter for Vec3 component Z. | |
void | osvrVec3Zero (OSVR_Vec3 *v) |
Set a Vec3 to the zero vector. | |