Header with integer types for Viewer, Eye, and Surface counts/indices, as well as viewport information. More...
Go to the source code of this file.
Macros | |
| #define | OSVR_DISTORTION_PRIORITY_UNAVAILABLE (-1) |
| The constant to return as an OSVR_DistortionPriority if a given strategy is not available for a surface. More... | |
Typedefs | |
| typedef uint8_t | OSVR_DisplayInputCount |
| A count or index for a display input in a display config. | |
| typedef int32_t | OSVR_DisplayDimension |
| The integer type used in specification of size or location of a display input, in pixels. | |
| typedef uint32_t | OSVR_ViewerCount |
| The integer type specifying a number of viewers in a system. More... | |
| typedef uint8_t | OSVR_EyeCount |
| The integer type specifying the number of eyes (viewpoints) of a viewer. More... | |
| typedef uint32_t | OSVR_SurfaceCount |
| The integer type specifying the number of surfaces seen by a viewer's eye. More... | |
| typedef int32_t | OSVR_ViewportDimension |
| The integer type used in specification of size or location of a viewport. | |
| typedef int32_t | OSVR_DistortionPriority |
| The integer type used to indicate relative priorities of a display distortion strategy. Negative values are defined to mean that strategy is unavailable. More... | |
Header with integer types for Viewer, Eye, and Surface counts/indices, as well as viewport information.
Must be c-safe!
Definition in file RenderingTypesC.h.