This is the complete list of members for osvr::server::Server, including all inherited members.
| addAlias(std::string const &path, std::string const &source, common::AliasPriority priority=common::ALIASPRIORITY_MANUAL) | osvr::server::Server | |
| addAliases(Json::Value const &aliases, common::AliasPriority priority=common::ALIASPRIORITY_MANUAL) | osvr::server::Server | |
| addExternalDevice(std::string const &path, std::string const &deviceName, std::string const &server, std::string const &descriptor) | osvr::server::Server | |
| addRoute(std::string const &routingDirective) | osvr::server::Server | |
| addString(std::string const &path, std::string const &value) | osvr::server::Server | |
| awaitShutdown() | osvr::server::Server | |
| create(connection::ConnectionPtr const &conn) | osvr::server::Server | static |
| create(connection::ConnectionPtr const &conn, boost::optional< std::string > const &host, boost::optional< int > const &port) | osvr::server::Server | static |
| createLocal() | osvr::server::Server | static |
| createNonListening(connection::ConnectionPtr const &conn) | osvr::server::Server | static |
| instantiateDriver(std::string const &plugin, std::string const &driver, std::string const ¶ms=std::string()) | osvr::server::Server | |
| loadAutoPlugins() | osvr::server::Server | |
| loadPlugin(std::string const &plugin) | osvr::server::Server | |
| registerMainloopMethod(MainloopMethod f) | osvr::server::Server | |
| Server(connection::ConnectionPtr const &conn, boost::optional< std::string > const &host, boost::optional< int > const &port, private_constructor const &) | osvr::server::Server | |
| setHardwareDetectOnConnection() | osvr::server::Server | |
| setSleepTime(int microseconds) | osvr::server::Server | |
| signalStop() | osvr::server::Server | |
| start() | osvr::server::Server | |
| startAndAwaitShutdown() | osvr::server::Server | |
| stop() | osvr::server::Server | |
| triggerHardwareDetect() | osvr::server::Server | |
| update() | osvr::server::Server | |
| ~Server() | osvr::server::Server |